EATS MOBILE APP

UI/UX DESIGN | VISUAL DESIGN

 

Overview

Everyone has that friend who always knows about the best, latest eats in town. But how can you get in the know too? Eats is a beautiful food app that only shows you the best of the best, so every meal is a great one.

 
 
 
 

The problem

Existing food apps show you everything - the good and the bad. Why bother with mediocre options? Many of them also have incomplete menus and poor reservation-booking functionality. The world needs an app that makes is ridiculously easy to find, book and enjoy a great eat.

 
 
 

Competitive analysis

There are tons of food apps out there. Understanding the existing landscape helped me recognize strengths and identify gaps (A.K.A. opportunities). I learned that the big ones have an overwhelming number of options, as well as poor user interfaces when it comes to viewing menus and booking tables. The small ones are better about curating restaurant choices, but they lack similar functionalities and geographical reach.  

 

 
 

PROS

  • Easy, point-incentivized booking

  • Full menus

  • Curated lists

CONS

  • Overwhelming number of options

  • Filters are not prominent

 

 
 

PROS

  • Curated lists

  • Pay through the app

  • Easy booking

  • "Vibes" filter

 

CONS

  • Menu links to restaurant website

  • Only available in seven cities

  • Can't filter for price or features

 

 
 

PROS

  • Extensive filters

  • Shows recommendations

  • Quick browsing capability

CONS

  • Overwhelming number of options

  • Crowdsourced reviews

  • Incomplete menus

  • Busy interface

 

 
 

PROS

  • Curated lists

  • "Notable Dishes" feature

  • "Featured In" feature

CONS

  • Incomplete menus

  • Only available in nine cities

  • Reserve through OpenTable

 

 
 

PERSONAS

So, who would use an app like eats anyway? I developed three personas that add some color to the user base. The personas helped me understand potential scenarios and which features would be most helpful.

 
 
 

USER TASK FLOW

The task flow helped me think through the app's functionality before I mocked up any pages. My goal was to make it as easy as possible for users to choose a great restaurant and make a reservation.

 
 
 

wireframeS

The next step was to visualize the user task flow with wireframes created using the Adobe Suite and InVision. 

 
 
 

USER TESTING

I used InVision's Lookback feature to create screen, audio, and video recordings of users. Their task was to choose a restaurant and book a table, and I asked them to talk through what they were thinking as they went. The three main insights from testing were:

  1. The restaurant-finding filters were too long

  2. The app needed search and map features to find specific restaurants and search by location, respectively

  3. One daily spotlight restaurant was great for those "I don't know what I'm in the mood for" moments

 
 
 

PROTOTYPeS

After a few more iterations of wireframes and user testing, the eats prototype was born.